August 2010
4 posts
Battling Software Piracy by Courting Consumers
With piracy rates so high for both desktop and mobile apps, developers often question how much time they should spend on trying to bullet-proof their apps. While it’s always a good idea to do what you can to prevent ordinary consumers from cracking your app, don’t spend too much valuable time on it. No matter how much blood, sweat, and tears you put into your anti-piracy measures, the...
Good Book for Novice Game Developers
Developing productivity apps is my comfort zone, but occasionally, I tinker with the idea of creating a game. But game programming requires quite a different set of skills. If you’re an iOS developer interested in making games, Beginning iPhone Games Development (Apress) by Peter Bakhirev, PJ Cabrera, Ian Marsh, Scott Penberthy, Ben Britten Smith, and Eric Wing is a great place to start!...